Project Icarus
My Entry for the 68th Trijam, so this game was made in 3 hours. This is my first game for the Trijam.
The Theme is: Keep Your Distance
In "Project Icarus" you control a spaceship and need to avoid asteroids.
Optional Challenges:
(I didn't notice that the optional challenges changed, so I followed the old ones, which I assume are from last week. Also both of the old challenges are paraphrased from memory, so they aren't word for word the same.)
1: Use Godot Engine: I did. This game is made with the Godot Engine.
2: Share the source code of your project: Here it is: https://github.com/TLochow/Project-Icarus
3: Use assets from AssetJam: I used the Space Warfare Sprite Sheet by CupOfIdeas: https://cupofideas.itch.io/space-warfare-sprite-sheet
4 (old challenge): Make your game black & white: The whole game is Black & White.
5 (old challenge): Take inspiration from an old tale for your narrative: The story (what little there is) has references to the tale of Icarus.
Download
Click download now to get access to the following files:
Development log
- Trijam Entry!May 01, 2020
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